I am a 3D artist with strong modelling, texturing and design skills. Have an excellent understanding of low and high poly game asset creation using various packages such as 3DS Max, Maya, Zbrush, Photoshop, Quixel Suite and Allegorithmic Substance. I am also confident a user of Unreal Engine 4. Demonstrated ability of meeting tight deadlines, working effectively as part of a team even under pressure. Capable of working with strict requirements with or without reference material.
Overon Station (2015 - 2016)
Lead artist - Dome City
Education: University of Abertay Dundee, United Kingdom
BA Game Design & Production management (2011 - 2014)
I am available for freelance works.